Skip to main content

Metal Max Xeno Reborn Interview - Changes, Localization and more

Metal Max Produced Jun taro Kohn talks to Gamer do about the upcoming remake.

The action role play of Katakana Games Metal Max Reno publishes on the PS Vita before not too long — in fact less than two years ago. Soon you will publish a remake, Metal Max Reno Reborn earlier on the PS4 and the switch before the series continues with further continuations. It is a strange clay train to recreate a game so soon. In the hope of learning more about why you have taken this path and what we can expect from the remake, we have sent some of our questions to the developers. The following questions were answered by Metal Max Produced Jun taro Kohn.

First we just wanted to port the title and develop the continuation, Metal max Reno 2 simultaneously, rather than new to make metal max Reno.

What led to the decision to rebuild metal max Reno ?

First we simply wanted to port the title and develop the continuation, Metal max Reno 2 simultaneously, rather than new metal max Reno.

However, since the metal Max Reno 2 as the project progressed, we realized that we had removed ourselves far from the original concept of the previous title. Metal Max Reno.

Therefore, we came to the conclusion that we first had to redesign Metal max Reno to a newborn version instead of being able to port.

Developers are usually presenting in the redesign of video games in two ways: either by modernizing the graphics and controls, while they otherwise stick to the original, or by redesigning the game in a completely new light. Which approach do you pursue? Wort borne ?

The approach for which we have decided Metal Max Reno Reborn was literally Reborn.

The previous Metal Max Reno was created with the concept of covering the portable game console PS Vita, but Metal Max Reno Reborn will be a complete remake, which is mainly aimed at PS4 and Nintendo Switch.

There are no changes in the settings and history of the world, but it will be a new edition of many gaming experiences and general feeling, not to mention the improved visual elements.

Grab this opportunity to address criticism with the original game?

Undoubtedly, we have on the inquiries of our users on Metal Max Reno.

We can not include everything and implement, but I can say that we have endeavored to give our best.

Search for localization in the West for both re-born 1 2 ?

If there are many users who want to play, and there is an opportunity, we would like to think about realizing these tracks.

We can not integrate and implement everything, but I can say that we endeavored to give our best.

Would it be fair to say that Wort borne Is there an insight into the ideas you have for future rates of the series?

There is a possibility that the favorable systems are pursued in the future series.

Why did not you choose to start on Xbox One?

Metal Max Xeno Reborn - Announcement Trailer

So far the metal max series is an IP that has been released mainly on the Japanese market, but we did not receive as many requests for Xbox One publishing in Japan.

If the number of users increases overseas, and we will receive more inquiries in the future, we should be able to take this into account.

Comments

Popular posts from this blog

Metroid Dread: How to use Amiibo

It has taken a lot to arrive, but finally, a completely new 2D Metroid game is in our hands. After 19 long years, the series fans can enjoy all the challenges of Metroid Dread , as well as exploration, secrets and harsh fights against bosses. It is also likely that there are newcomers and, judging by the reception, the difficulty is already an obstacle. Thank God, there is a way to avoid this, and everything is reduced to Amiibo functionality in Metroid Dread . Using Amiibo in Metroid Dread If you have Samus and Emmi amiibos in your power, things will be easier in Metroid Dread. Opens the amiibo menu by pressing the button - then scans the amiibo in the Joy-with Law. The Samus Amiibo drops a permanent energy tank the first time you use it and restore up to 200 health with each later use. As for Emmi Amiibo in Metroid Dread, it increases the ability of your missiles the first time and recharges them for each use thereafter. With these appropriate recharges, it will definitely make y

Battlefield 2042 reveals the gameplay of 3 launch maps

Battle of battle 2042 The game has already been shared several times in the past, including some looks at specialists, the orbital map and more. This week, Electronic Arts showed some of the launch maps with which the players will begin when the new Battlefield game is launch next month. Renovation, Breakaway and Discarded are the three maps that showed up this week with brief game segments that show the interior and outside of these vast maps. These three maps were previously revealed, so although they are not new in themselves, the gameplay that each of them presents itself. They take place in clearly different environments and have their own unique features, such as Breakaway fires and Discarded storms. Next, you can see additional information about each of the maps, including the real-world locations where you are supposed to be located and the details about the exclusive characteristics of the map. Discarded - Alang, India Throughout a strategic section of the west coast of I

Codemasters: Works in the most ambitious and largest game for ten years

From a job advertisement published by EA, Codemasters works with high pressure on a very large project. Thus, a developing manager for a title is searched for as the most ambitious and biggest game, the code master has been designed for over a decade. The job advertisement points out that CodeMasters are currently working on another game after Dirt 5 has been published. Not less than a large Triple-A project is promised. Overall, Codemasters will be occupied by 30 vacancies - some in the British office, others at the location in Malaysia. Codemasters may work independently All employees who want to connect Codemasters is insured electronic arts that the studio will work independently, as it was also the case with ResPawn. Despite the acquisition of Codemasters by Electronic Arts, developers reserve the control over the development of games. EA acquired Codemasters in February 2021 for $ 1.2 billion. The acquisition has been working for some time and Electronic Arts overpoured in